Workspace Setup

Before you start modding, you need to setup your IDE workspace with an external JAR. Follow the instructions below to find out how to download and include the JAR in your project.

Downloading the External JAR

You probably downloaded the executable of this game. So you need to head over to the releases page of the game located here, and download the jar in the latest release. The name should look something like this: SomeClicker2-1.0.0.jar. This is the jar you need to add the the external jars later.

Eclipse

Create a new project, and call it whatever you want. Next, create a package, and call it whatever you want. If you are using Eclipse to make a mod, you need to edit your build path. Right-click your project folder, click Build Path, then select Configure Build Path. If you are not already in the Libraries Tab, select Libraries, and Click Add External JARs... on the right. Next, you need to locate the directory where you saved the jar to our game. After you have selected your jar and added it, you can now hit Apply and Close at the bottom. If you ever move this jar, you will need to repeat this process.

NetBeans

We don't know as of the moment. Can we get a pull request?

IntelliJ

Assuming you are using the latest version of IntelliJ, you need to first create a project, use whatever setting you want, and name it whatever you want. Then you need to right click your project and select Open Module Settings. Or you can just click your project and press F4. Once a menu pops up, you need to navigate to the Dependencies tab at the top. On the right side of the window, there is a green arrow. You need to click that and select JARs or directories. After clicking that, you need to locate the directory where you saved the jar to our game. Only click the JAR file not anything inside of it. After selecting the JAR, you need to press Ok, Apply, then Ok again. The JAR should now be added. If you ever move this jar, you will need to repeat this process.